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Summoning Prefabricated Houses in 7 Days to Die
Admin September 19, 2026
To summon prefabricated houses in 7 Days to Die, you need to use the World Editor and modify map files. Here are the specific steps:

Step 1: Save the Building as a Prefab File
- Open the World Editor and use the shortcut key Z to select the target building. Ensure that the blue box completely covers the building structure.
- Press the K key to open the menu. Select the second option (usually the 'Save as Prefab' function), enter a custom name, and save it as a .prefabs file.
- Press F3 to record the current building's coordinates. You will need to use these coordinates later for import or modify them to new coordinates.
Step 2: Modify the Map File to Import the Prefab
- Locate the DATA/world folder in the game's installation directory. If you are using a randomly generated map, you will need to find the map file in the corresponding path on the C drive (the path may vary depending on the version).
- Open the target map's prefabs file with Notepad (if this file does not exist, you will need to create it manually or copy a template from another map).
- Copy any existing line of code at the end of the file and modify the following content:
- Replace the prefab name with the one saved in Step 1 (it must be exactly the same, including case sensitivity).
- Modify the coordinate values to the target location (the format is usually X,Y,Z, which must match the in-game coordinate system).
- Save the file and re-enter the game. After loading the map, you will see the summoned prefabricated house at the specified coordinates.
Additional Operation Tips
- Building Editing Shortcuts: During the editing process, press Ctrl+C to copy the selected building and Ctrl+V to paste it elsewhere; press the X key to rotate the building direction for easier layout adjustment.
- Coordinate System Notes: The coordinates in 7 Days to Die are based on X (east-west), Y (height), and Z (north-south). Ensure that the values are reasonable when modifying them (e.g., underground coordinates may cause the building to be embedded in the terrain).
- File Backup: It is recommended to back up the original map file before modifying it to avoid map damage due to operational errors.
Precautions
- After summoning the prefabricated house, there may be issues such as floating or embedding due to terrain conflicts. You will need to manually adjust the coordinates or use terrain tools to fix them.
- Some mods may modify the path or format of prefab files. Adjust the operation steps according to the mod's instructions.
- In online games, ensure that all players are using the same version of the map file; otherwise, it may cause abnormal display of the prefabricated house.
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